top of page

Algorithms Notes

mobiprep (6).png

Algorithm Basics

mobiprep (6).png

Divide And Conquer

mobiprep (6).png

Greedy Algorithm

mobiprep (6).png

Dynamic Programming

mobiprep (6).png

Shortest Path

mobiprep (6).png

Backtracking

mobiprep (6).png

Minimum Spanning Tree

mobiprep (6).png

Maximum Flow

mobiprep (6).png

Complexity Classes

Heading

Q

1

What is Minimum Spanning Tree

LRM_EXPORT_207556595493866_20190724_1939

Ans

The cost of the spanning tree is the sum of the weights of all the edges in the tree. There can be many spanning trees. Minimum spanning tree is the spanning tree where the cost is minimum among all the spanning trees. There also can be many minimum spanning trees.

LRM_EXPORT_207556595493866_20190724_1939

Q

2

How to find a minimum spanning tree?

LRM_EXPORT_207556595493866_20190724_1939

Ans

Designing Local Area Networks.
Laying pipelines connecting offshore drilling sites, refineries and consumer markets.
Used to find approximate solutions for complex mathematical problems, NP-hard solutions like the Traveling Salesman Problem.
Cluster analysis.
Real-time face tracking and verification (i.e. locating human faces in a video stream).
Protocols in computer science to avoid network cycles.

LRM_EXPORT_207556595493866_20190724_1939

Q

3

Discuss Application of Minimum Spanning Tree

LRM_EXPORT_207556595493866_20190724_1939

Ans

Minimum Spanning Tree (MST) problem: Given connected graph G with positive edge weights, find a min weight set of edges that connects all of the vertices.

MST is fundamental problem with diverse applications.

Network design.
– telephone, electrical, hydraulic, TV cable, computer, road

Approximation algorithms for NP-hard problems.
– traveling salesperson problem, Steiner tree

Indirect applications.
– max bottleneck paths
– LDPC codes for error correction
– image registration with Renyi entropy
– learning salient features for real-time face verification
– reducing data storage in sequencing amino acids in a protein
– model locality of particle interactions in turbulent fluid flows
– autoconfig protocol for Ethernet bridging to avoid cycles in a network

LRM_EXPORT_207556595493866_20190724_1939

Q

4

Discuss Kruskal's Algorithm

LRM_EXPORT_207556595493866_20190724_1939

Ans

Kruskal's Algorithm builds the spanning tree by adding edges one by one into a growing spanning tree. Kruskal's algorithm follows a greedy approach as in each iteration it finds an edge which has least weight and adds it to the growing spanning tree.
Algorithm:
● Sort the graph edges with respect to their weights.
● Start adding edges to the MST from the edge with the smallest weight until the edge of the largest weight.
● Only add edges which don't form a cycle, edges which connect only disconnected components.
Floyd's algorithm is a dynamic approach to find the shortest path between all the pairs of vertices in a weighted graph. The graph can be directed or undirected graph.

Pseudo Code :
n = no of vertices
A = matrix of dimension n*n
for k = 1 to n
for i = 1 to n
for j = 1 to n
Ak[i, j] = min (Ak-1[i, j], Ak-1[i, k] + Ak-1[k, j])
return A

C program:
#include <stdio.h>

// defining the number of vertices
#define nV 4

#define INF 999

void printMatrix(int matrix[][nV]);

// Implementing floyd warshall algorithm
void floydWarshall(int graph[][nV]) {
int matrix[nV][nV], i, j, k;

for (i = 0; i < nV; i++)
for (j = 0; j < nV; j++)
matrix[i][j] = graph[i][j];

// Adding vertices individually
for (k = 0; k < nV; k++) {
for (i = 0; i < nV; i++) {
for (j = 0; j < nV; j++) {
if (matrix[i][k] + matrix[k][j] < matrix[i][j])
matrix[i][j] = matrix[i][k] + matrix[k][j];
}
}
}
printMatrix(matrix);
}

void printMatrix(int matrix[][nV]) {
for (int i = 0; i < nV; i++) {
for (int j = 0; j < nV; j++) {
if (matrix[i][j] == INF)
printf("%4s", "INF");
else
printf("%4d", matrix[i][j]);
}
printf("\n");
}
}

int main() {
int graph[nV][nV] = {{0, 3, INF, 5},
{2, 0, INF, 4},
{INF, 1, 0, INF},
{INF, INF, 2, 0}};
floydWarshall(graph);
}

LRM_EXPORT_207556595493866_20190724_1939

Q

5

Discuss Prim's Algorithm

LRM_EXPORT_207556595493866_20190724_1939

Ans

Prim's Algorithm also uses the Greedy approach to find the minimum spanning tree. In Prim's Algorithm we grow the spanning tree from a starting position. Unlike an edge in Kruskal's, we add vertex to the growing spanning tree in Prim's.
Algorithm Steps:

1.Remove all the loops and parallel edges.(keep the edges with least cost).
2.Choose any node as a root node and add it to the spannin tree
3.Add another vertex which is not in spanning tree and has least weight edge connected with the spanning tree.
4.Repeat previous step until all the vertices of the graph added to the spanning tree
5. Print the cost.

C code to implement Prims Algorithm
#include<stdio.h>
#include<conio.h>
int a,b,u,v,n,i,j,ne=1;
int visited[10]= {
0
}
,min,mincost=0,cost[10][10];
void main() {
clrscr();
printf("\n Enter the number of nodes:");
scanf("%d",&n);
printf("\n Enter the adjacency matrix:\n");
for (i=1;i<=n;i++)
for (j=1;j<=n;j++) {
scanf("%d",&cost[i][j]);
if(cost[i][j]==0)
cost[i][j]=999;
}
visited[1]=1;
printf("\n");
while(ne<n) {
for (i=1,min=999;i<=n;i++)
for (j=1;j<=n;j++)
if(cost[i][j]<min)
if(visited[i]!=0) {
min=cost[i][j];
a=u=i;
b=v=j;
}
if(visited[u]==0 || visited[v]==0) {
printf("\n Edge %d:(%d %d) cost:%d",ne++,a,b,min);
mincost+=min;
visited[b]=1;
}
cost[a][b]=cost[b][a]=999;
}
printf("\n Minimun cost=%d",mincost);
getch();
}

LRM_EXPORT_207556595493866_20190724_1939
bottom of page